WJEC AS and A Level Digital Technology
Course Overview
In Year 12, students will learn how digital systems operate, are developed and the impact they have; and will design and create a game using Game Maker software. In Year 13, students will learn about data, cyber security and networks; and will create a website that uses a database to store and provide data.
Entry Requirements: 5 A* to C grades at GCSE or equivalent.
Course Overview
Year | Unit | Title | Details |
12 | AS Unit 1 | Innovation in Digital Technology | Students will learn about:
· connected digital systems and smart devices; · the development of artificial intelligence; · digital technology development life cycles; · user-centred design, user experience and human computer interaction in digital systems development; · functions, purposes and uses of social media by individuals and organisations.
The unit is worth 20% of the A Level and is assessed by a 2:00 hour on-screen examination. |
AS Unit 2 | Creative Digital Practices | The student will:
· research game genres and hardware platforms; · plan a game in terms of timescale and activities to be completed at each stage; · use design tools and be aware of audience and user requirements when developing the game; · create the game using Game Maker software; · test each part of the game; · adapt and refine the game; · produce a 5-to-10-minute video demonstrating the appearance of the game and describing its functionality of coded and non-coded elements.
The unit is worth 20% of the A Level and is assessed by a non exam assessment carried out in class. |
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13 | A2 Unit 3 | Connected Systems | Students will learn about:
· contemporary practices involved in collecting, storing, analysing and using data; · cyber security; · digital technology networks. The unit is worth 30% of the qualification and is assessed by a 2:30 hour on-screen examination. |
A2 Unit 4 | Digital Solutions | Students will:
· investigate transactional websites; · design a transactional website of their own choice; prepare text, images, video and audio assets; and design HTML, cascading style sheets and PHP code. · use Dreamweaver to create the web pages, including forms to capture data from users; · create an SQL database and PHP code to create the interactive elements of the web pages. · test, refine and evaluate the transactional website. · Produce a five-minute video that demonstrates the functionality and appearance of the transactional website. The unit is worth 30% of the qualification and is assessed by a non exam assessment carried out in class. |
Progression. This A Level provides a foundation for the study of Digital Technology or a related area through a range of higher education courses, progression to the next level of vocational qualifications or employment